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(Hit points)
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|appearances = ''[[Pocket Bomberman]]''
 
|appearances = ''[[Pocket Bomberman]]''
 
|hp =2
 
|hp =2
|sprite =[[Image:Wingstonesprite.png]]}}'''Wingstone'''<ref>''Pocket Bomberman'' U.S. manual, pg. 14</ref> is an enemy that appears in ''[[Pocket Bomberman]]''. It flies slowly through the air in diagonal lines, forming a clockwise or counter-clockwise loop. Every three tile spaces it will turn in the next clockwise or counter-clockwise direction, depending on which way it is looping. After having completed four loops, it will pause briefly before reversing the direction of its loop and continuing its movement at a faster speed. Wingstone passes over all obstacles and never leaves its set path. It will harm the player on collision.
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|sprite =[[Image:Wingstonesprite.png]]|jpname = ウィングストーン}}'''Wingstone'''<ref>''Pocket Bomberman'' U.S. manual, pg. 14</ref> is an enemy that appears in ''[[Pocket Bomberman]]''. It flies slowly through the air in diagonal lines, forming a clockwise or counter-clockwise loop. Every three tile spaces it will turn in the next clockwise or counter-clockwise direction, depending on which way it is looping. After having completed four loops, it will pause briefly before reversing the direction of its loop and continuing its movement at a faster speed. Wingstone passes over all obstacles and never leaves its set path. It will harm the player on collision.
   
 
It is the only enemy in ''Pocket Bomberman'' with more than 1 hit point: it needs 2 hits to be defeated. After having been hit once, it pauses for a second and then starts flying again at full speed.
 
It is the only enemy in ''Pocket Bomberman'' with more than 1 hit point: it needs 2 hits to be defeated. After having been hit once, it pauses for a second and then starts flying again at full speed.

Revision as of 18:25, 24 May 2018

Wingstone[1] is an enemy that appears in Pocket Bomberman. It flies slowly through the air in diagonal lines, forming a clockwise or counter-clockwise loop. Every three tile spaces it will turn in the next clockwise or counter-clockwise direction, depending on which way it is looping. After having completed four loops, it will pause briefly before reversing the direction of its loop and continuing its movement at a faster speed. Wingstone passes over all obstacles and never leaves its set path. It will harm the player on collision.

It is the only enemy in Pocket Bomberman with more than 1 hit point: it needs 2 hits to be defeated. After having been hit once, it pauses for a second and then starts flying again at full speed.

References

  1. Pocket Bomberman U.S. manual, pg. 14