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Telpio (テルピョー, literally Terupyo), also known as Terupyo, is an octopus-like enemy that debuted in Bomberman for the TurboGrafx-16. It was renamed Kurin (クリン), or Kraken, in the Panic Bomber series.

Appearances

Bomberman (TG-16)

Telpio can pass through soft blocks and moves aimlessly. It makes its first appearance in stage 1-8. It spawns after any power-up is destroyed, or after an exit is bombed.

Bomberman II

Telpio is green and the white-lipped. It moves at a speed of 4 and pursue the player on sight. Telpio's behavior is similar to Onil's from the first game. It makes its first appearance in area 1-3. It spawns after any power-up is destroyed, or after an exit is bombed.

Bomberman '93

A bigger and robotic version of Telpio, known as Big Telpio, is encountered in Bomberman '93. It appears in World 8: Techo, moves aimlessly, and can pass through soft blocks. It will spawn two regular Telpios after it is destroyed. The regular Telpios behave identically but move faster.

Panic Bomber series

In these games, Kurin is an easy enemy that requires little strategy. It moves slowly and is not very different in its tactics than Ballom.[1]

Bomberman Quest

In Bomberman Quest, Kurin is one of the enemies in the Field Zone. It is not too difficult to defeat, but is smarter than Ballom, as bombs do not attract it. It has 3 HP and yields the Land Mine upon its defeat.[2]

References

  1. Super Bomberman Complete Encyclopedia, pg. 77
  2. Bomberman Quest Official Guidebook, pg. 35

Trivia

Gallery

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