Power-Ups are recurring items in the Bomberman series that affect the abilities of a player during gameplay.
Description[]
Depending on the item and how they are used, it can put the player at either an advantage or a disadvantage. They are in most cases found by destroying Soft Blocks, although in some games, they can also be dropped by defeated enemies. In most games, Power-Ups can generally be destroyed by bomb blasts and in some early games, enemies may also be spawned when a power-up is destroyed.
Below is a list of the most common power-ups that can alter gameplay.
Items[]
Staple Power-Ups[]
These Items appear in most of the Bomberman Games, including a recent games.
- Fire - Increase the bomb blast radius.
- Full Fire - Increase bomb blast radius to maximum.
- Fire Down - Decrease the bomb blast radius.
- Bomb-Up - Increase the number of bombs that can be set at one time.
- Bomb Down - Decrease the number of bombs that can be set at one time.
- Skate - Increase the movement speed of the player.
- Geta/Speed Down - Decrease the movement speed of the player.
- Pierce Bomb - Bomb blast will pass through as many Soft Blocks as the fire level will allow.
- Rubber Bomb - Bomb that bounces around when kicked, punched or thrown.
- Kick - Allow the player to kick bombs away from them.
- Boxing Glove - Allow the player to punch bombs away from them.
- Power Glove - Allow the player to lift bombs and throw them away, and increase their size in some games.
- Skull - Add a disease effect to the player.
Recurring Power-Ups[]
These Items appear in one or few Bomberman Games, that may or may not appear in the recent games.
- Remote Control - Allow the player to detonate a bomb when they press the button to trigger it.
- Power Bomb - Bomb blast will become as large as possible.
- Marble Bomb - Bombs can be thrown like marbles.
- Soft Block Pass - Walk through Soft Blocks freely.
- Bomb Pass - Walk through bombs freely.
- Vest - Make the player invincible for a short time.
- Line Bomb - Deploys all bombs in a straight line.
- Push - Push the other players away.
- Heart - Add one HP to the player's total.
- Clock - Add additional time to the timer or freeze the timer or sometimes both (Single Player Mode only).
- 1-Up - Add one extra life to the player's total (Single Player Mode only).