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Pontan (ポンタン, Pontan), also known as Foton, is a recurring enemy in the Bomberman series. It is a dangerous red to pink coin enemy.

Description[]

Bomberman (NES)[]

Pontan moves very quickly, passing through Soft Blocks and constantly pursuing the player. It is the fastest and most dangerous enemy in the game. They're associated with the Invincibility Power-up and as such, will appear if said power up is blown up by a bomb, or the exit of a level with this power up present is bombed, or worse, if the timer reaches zero. It will harm the player on collision.[1] There is one Pontan in the 49th and penultimate room of the game. The 50th and final room of the game contains two Pontans.

They're worth 8000 points and are able to chase the player from one side of the screen to the other.

Bomber Boy[]

In Bomber Boy, Pontan appears in Game B, a direct port of the NES Version. Behavior remains identical to its NES iteration. It takes 1 hit to defeat and yields a score of 8000 points.

Bomberman (TG-16)[]

Pontan remains virtually the same in terms of behavior as in the original Bomberman. Normally it appears only if the timer runs out, but can be also found as a regular enemy in the final world. In this game, it appears yellow in color, like a coin, and is mildly chubbier when rotating. Pontan and Pass are the only intelligent enemies in the game that will relentlessly pursue Bomberman. It takes 1 hit to defeat and yields a surprisingly low score of 200 points.

Bomberman II[]

In Bomberman II, Pontan's values have been significantly downgraded; it does not pass through Soft Blocks anymore, no longer chases the player and moves aimlessly, like a Ballom, just a bit faster. In fact, its behavior mirrors that of Dahl from the first game. They will commonly appear if the exit of a stage is bombed, unlike in TG-16, moreover, the player now loses a life if the timer runs out, thus this enemy will never appear in such circumstances. Pontan's appearance has remained mostly the same as in the first Bomberman, aside from being a bit more rounded and it doesn't turn red as it rotates. It takes 1 hit to defeat and yields a score of 100 points. It appears as a regular enemy from World 2 onward.

Bomberman '93[]

Appears only after the time runs out, under a bigger version, Big Pontan, which will split into two regular Pontans when defeated. The regular Pontan takes 1 hit to defeat and yields a score of 200 points.

Saturn Bomberman[]

In Saturn Bomberman, Pontan appears in the Tower in Master Mode. Pontan is no longer fast, can't pursue the player and cannot go through Soft Blocks, as it now moves aimlessly, only changing direction when hitting a wall. It takes one hit to defeat and yields a score of 200 points.

Bomberman World[]

In Bomberman World, They appear only in the Challenge Mode, and are spawned by the Enemy Spawner. They take 1 hit to defeat and yield a score of 800 points.

Bomberman Party Edition[]

In Bomberman: Party Edition, it appears in 1P Mode, remake of the NES Version. Except for its updated graphic on both retro and modern mode, its behavior remains unchanged. It takes 1 hit to defeat and yields a score of 8000 points.

It is called Foton in the American manual.

Bomberman Land 1[]

It appears in both Standard and Special Modes. It takes 1 hit to defeat in both modes. In Standard Mode it yields 10 Score Points, while in Special Mode it gives 1 Exp.

Bomberman 64 (2001)[]

In this game, Pontan appears here as a normal enemy in the Classic Mode, where it takes 1 hit to defeat. it also appears in one of the minigames where the player has to avoid the enemies to find the exit, here it has a different color.

Bomberman Land 2[]

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DreamMix TV World Fighters[]

Appears in the "Bomberman Battle" stage of the game, being an enemy of the stage.

Bomberman Kart DX[]

Pontan appears in the Survival Mode as a regular enemy.

Super Bomberman (mobile)[]

Pontan first appears in Round 28. It is able to pass through Soft Blocks. It takes 1 hit to defeat and yields a score of 1500/2000 points (score increased in later rounds).

Bomberman DS[]

Can pass through Soft Blocks. It takes 1 hit to defeat and yields a score of 800 points.

Bakufuu Sentai Bombermen[]

Appears in the Classic Mode of the game. It is able to pass through Blocks. It takes 1 hit to defeat and yields a score of 3000 points.

Bomberman Deluxe[]

It first appears in Round 28. It is able to pass through Soft Blocks. It takes 2 hits to defeat and yields a score of 4000 points.

Bomberman Portable[]

In this game, in the Normal Game they only appear during the Bonus Stages. In Classic Mode, they appear in the later stages and also during the Bonus stages. It takes 1 hit to defeat and yields a score of 8000 points.

Bomberman Reprint[]

Appears in both the Classic Mode and Arrange Mode.

Bomberman (2007)[]

Appears in both the Classic Mode and Supreme Mode.

Bomberman (iPod)[]

In this game it first appears in World 3-2 as a regular enemy to defeat, however it can appear starting from World 1-1, spammed from an exit after bombing it. It takes 1 hit to defeat and yields a score of 1600 points. If it is spammed from an exit, it doesn't yield any point upon defeat.

Bomberman Touch 1[]

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Bomberman Touch 2[]

Section stub This section is a stub. You can help by expanding it. Section stub

Bomberman Dojo[]

It first appears in Stage 14 (may vary depending of the versions) of the Tower of Bobal. It takes 1 hit to defeat.

Bomberman Chains[]

In this game, it is one of the standard enemies that need to be destroyed. When 3 of them are destroyed simultaneously, it counts as a chain and earns 10 points by default. Each stage requires a certain number to destroy. There is also an achievement "Pontan Killer" that requires 5000 of them to be destroyed.

Notes[]

Although it sometimes appears in a stage's enemy set, in some games, Pontans may be summoned to a stage in one of the following manners:

  • In some Bomberman games, when the Exit is hit by an explosion, one or more Pontans will appear.
  • When the timer drops to 0:00, approximately 20 Pontans (or predominantly 10) will appear. This is the game's way of trying to punish the player not completing the stage within the time limit. Skilled players may be able to kill each Pontan and continue playing with an infinite time limit. However, in some games, such as Bomberman for Nintendo DS, Pontans will continue to pour out of the Exit.

In Bomberman '93, there's even larger versions, called Big Pontan, that appear when the timer run out.

Trivia[]

Gallery[]

References[]

  1. Bomberman (NES) Japanese manual, pg. 7
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