Move N' Groove (マガッテボン, Curve Bomb in Japan) is the sixth stage in the Battle Game of Super Bomberman 3.
Description[]
It is a city stage filled with cars and buildings. The featured trap here is the Curve Mark.
Levels[]
6-1[]
The outermost loop of Curve Marks takes bombs in a counterclockwise direction, while the next smallest loop takes them in a clockwise direction. The four Curve Marks in the middle change orientation randomly. A pathway allows players to move up or down out of the middle of the screen and screen wrap to the other side of the stage.
- Traps: Curve Mark
- Soft Blocks: 81
- Items: 28 (35%)
6-2[]
Password: 4622
Seven pathways link the top and bottom sides of the map together through screen wrapping. Bombs can be kicked through these passageways and onto the fixed Curve Marks; they will then move back and forth until they explode. This stage allows for easily made surprise attacks.
- Traps: Curve Mark
- Soft Blocks: 81
- Items: 29 (36%)
6-3[]
Password: 1616
The outermost loop of Curve Marks takes bombs in a clockwise direction, while two offset sets of fixed Curve Marks allow for bombs to be kicked back and forth through the two screen wrapping passageways. Four more Curve Marks change directions randomly. Due to the three sets of differently oriented Curve Marks, it can be difficult to predict where a kicked bomb will end up.
- Traps: Curve Mark
- Soft Blocks: 81
- Items: 29 (36%)
6-4[]
Password: 3194
The outermost loop of Curve Marks takes bombs in a clockwise direction, while two aligned sets of fixed Curve Marks allow for bombs to be kicked back and forth through the two screen wrapping passageways. The Curve Marks in the second loop change directions randomly.
- Traps: Curve Mark
- Soft Blocks: 81
- Items: 29 (36%)
Trivia[]
At the beginning of the battle and each time a player is eliminated, the lights on the rooftops flicker and animate.
Gallery[]
References[]
- Super Bomberman 3 Hudson Soft Guidebook, pg. 66, 92-93