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{{Character
 
|name = Magnet Bomber
 
|image = [[Image:MagnetBomber.PNG]]
 
|affiliation = [[Fiendish Bombers]]
 
|alignment = Evil
 
|race = Human/Cyborg
 
|gender = Male
 
|appearances = ''[[Super Bomberman 2]]'', ''[[Super Bomberman 3]]'', ''[[Bomberman B-Daman]]'', ''[[Bomberman Tournament]]''
 
|sprite = [[Image:Magnetsprite.PNG‎]]
 
}}
 
'''Magnet Bomber''' (マグネツトボンバ-) is one of the [[Fiendish Bombers]] and a recurring villain in the [[Bomberman]] series. A bad bomber that seemingly has an affinity for magnets featuring a blue body and wearing a blue scarf-like cape, he has a magnet shape attached to his helmet that has the apparent ability of magnetism, with his bombs having the ability to be attracted to Bomberman and put him in sticky situations.
 
 
He Appears to be a human cyborg, given the ability to plant bombs like Bombermen. In every of Magnet Bomber's appearance he's always been the first one to be taken down, even being cocky, liar and full of pride about himself.
 
==Biography==
 
At some point in the past, he was involved in a plot on planet Phantarion, presumably led by [[Brain Bomber]], in which the Fiendish Bomber's fought against the world's army and severely wounded [[Max]], who was forced to become a Bomberman cyborg as well.
 
In ''[[Super Bomberman 2]]'', he and the rest of the Fiendish Bombers appeared for the first time claiming that they were sent by aliens who wanted to take over the universe, and came to Planet Bomber so they could "capture the original Bomberman". They were strong enough to take down [[White Bomberman]] and put him a prison cell in Magnet Bomber base. White Bomberman awakens in the dungeon fought his way out to a final showdown with Magnet Bomber himself. Defeated, Magnet Bomber fell to Earth alongside the wreckage of his ship. The same happened with the others Fiendish Bombers.
 
 
He returned in ''[[Super Bomberman 3]]'', revived by [[Bagura]], his master. Taking control of the [[First Star]], he challenges and his defeated again by White Bomberman and [[Black Bomberman]]. He later returns to battle in the combined mecha at the end of the game but again his bested and left inside Bagura's exploding Battle Ship.
 
 
They returned to Phantarion many years later in ''[[Bomberman Tournament]]'' to follow through with the same old plot, but with revised plans based on their previous mistakes. The plan worked, and they ruled over the planet for about one year until White Bomberman came to stop them. Magnet Bomber holds his position at Magnet Base near [[Beta]] and tried to defeat White Bomberman fusing with the Karabon [[Pommy Fangs]] and turning into a dragon, but again is defeated. After escaping, he informs [[Pretty Bomber]] that Bomberman is going to her way.
 
 
===Personality===
 
Magnet Bomber is always the first boss faced in a game featuring the [[Fiendish Bombers]]. As such, not much is known about his character. In the manual manga for ''[[Super Bomberman 3]]'', he calls [[Shiro]] "naive" for thinking it was that easy to retrieve the computer chips. In ''[[Bomberman Tournament]]'', he gloats about supposedly defeating [[Max]], when in actuality it was [[Plasma Bomber]] who accomplished that task. He also seems surprised that Shiro managed to find him, and calls Max a "big mouth." He seems overconfident about himself and is cocky, despite his former failures.
 
 
===Powers===
 
*'''Magnet Bomb''' - These bombs will magnetically attract to Bomberman if he lines up with them. However, they lose their magnetization after only seeking him once.
 
*'''Magnet Fist Rockets''' - While in the combined mecha in ''Super Bomberman 3'', Magnet Bomber will launch the mecha's fists, which gain wings, to block off any bombs set south of the machine. This defense mechanism can subsequently be the team's downfall, as it prevents the mecha from performing any other attacks.
 
* Magnet Bomber also retains the same general abilities that the other Fiendish Bombers have: Becoming a ball of light and fusing with [[Charabom|Karaboms]].
 
 
===Trivia===
 
*Magnet Bomber's original costume had no sleeves on his arms or legs, much like [[Kuro]]. His skin color appears to be Caucasian.
 
*Magnet Bomber's eyes have been shown to be yellow in some games and artwork and white in others. His visor rim also frequently changes.<gallery captionalign="left" spacing="small" orientation="square">
 
 
Magnet.png|Magnet as he appears in SB2
 
Magnet.png|Magnet as he appears in SB2
 
Magnet's Machine.png|Magnet's Machine from SB2
 
Magnet's Machine.png|Magnet's Machine from SB2

Revision as of 17:55, 3 April 2011