Bomberman Wiki
mNo edit summary
(Added infobox, structure)
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
  +
{{Stage
[[File:LeapingFireicon.png|right]]
 
  +
|name=Leaping Fire
 
  +
|jpname=おどれファイヤー
'''Leaping Fire''' (おどれファイヤー) is the tenth and seemingly final stage in the Battle Game of ''[[Super Bomberman 5]]''. It is the game's ''[[Super Bomberman 2]]'' stage. It appears to located in [[Zone 2]] of ''Terrorin World'', and more specifically, it appears to be a recreation of [[Golem Bomber]]'s [[Flame Stage]]. The gimmick with this stage is that there are no [[Soft Block]]s and bombs have maximum firepower. Regardless of what the current Battle Group is set to, all players will start the match with the following power-ups:
 
 
|image=LeapingFire1.png
  +
|game=''[[Super Bomberman 5]]''
  +
|modes=Battle Game
  +
|password=Various
  +
}}
 
'''Leaping Fire''' (おどれファイヤー) is the tenth and final stage in the Battle Game of ''[[Super Bomberman 5]]''. It is the game's ''[[Super Bomberman 2]]'' stage. It appears to be located in [[Zone 2]] of ''Terrorin World'', and more specifically, it appears to be a recreation of [[Golem Bomber]]'s [[Flame Stage]]. The gimmick with this stage is that there are no [[Soft Block]]s and bombs have maximum firepower.
   
  +
==Statistics==
  +
Regardless of what the current Battle Group is set to, all players will start the match with the following power-ups:
 
*[[File:SB5bombupsprite.png|link=Bomb Up]] [[File:SB5bombupsprite.png|link=Bomb Up]] [[File:SB5bombupsprite.png|link=Bomb Up]] [[File:SB5bombupsprite.png|link=Bomb Up]]
 
*[[File:SB5bombupsprite.png|link=Bomb Up]] [[File:SB5bombupsprite.png|link=Bomb Up]] [[File:SB5bombupsprite.png|link=Bomb Up]] [[File:SB5bombupsprite.png|link=Bomb Up]]
*[[File:SB5fireupsprite.png|link=Fire Up]] [[File:SB5fireupsprite.png|link=Fire Up]] [[File:SB5fireupsprite.png|link=Fire Up]]<br />[[File:SB5fireupsprite.png|link=Fire Up]] [[File:SB5fireupsprite.png|link=Fire Up]] [[File:SB5fireupsprite.png|link=Fire Up]]<br /><br />
+
*[[File:SB5fireupsprite.png|link=Fire Up]] [[File:SB5fireupsprite.png|link=Fire Up]] [[File:SB5fireupsprite.png|link=Fire Up]]<br />[[File:SB5fireupsprite.png|link=Fire Up]] [[File:SB5fireupsprite.png|link=Fire Up]] [[File:SB5fireupsprite.png|link=Fire Up]]<br /><br /> 
   
==Battle Group 1==
+
==Battle Groups==
  +
===1===
[[File:LeapingFire1.png]]
 
  +
{{Section stub}}
   
==Battle Group 2==
+
===2===
  +
{{Section stub}}
'''Password: 4622'''<br />
+
'''Password: 4622'''
[[File:LeapingFire2.png]]
 
   
==Battle Group 3==
+
===3===
  +
{{Section stub}}
'''Password: 0413'''<br />
+
'''Password: 0413'''
[[File:LeapingFire3.png]]
 
   
==Battle Group 4==
+
===4===
 
'''Password: 0926'''<br />
 
'''Password: 0926'''<br />
 
'''Note:''' Players can use the tunnels on the top of the stage to [[Screen Wrapping|warp]] to the bottom and vice-versa. They should use caution however, as explosions can also use these tunnels to reappear from the other side of the screen, and inattentive players can be caught off-guard. Players should also be cautious when using these tunnels because in ''Super Bomberman 5'', walking speed without any [[Speed-Up]]s is very slow and the tunnels are 5 tile spaces in length. 
[[File:LeapingFire4.png]]<br />
 
  +
'''Note:''' Players can use the tunnels on the top of the stage to [[Screen Wrapping|warp]] to the bottom and vice-versa. They should use caution however, as explosions can also use these tunnels to reappear from the other side of the screen, and inattentive players can be caught off-guard. Players should also be cautious when using these tunnels because in ''Super Bomberman 5'', walking speed without any [[Speed-Up]]s is very slow and the tunnels are 5 tile spaces in length.
 
  +
Just don't get too crazy about this because the tunnels won't always save you for long.
  +
  +
==Gallery==
  +
<gallery>
 
LeapingFire2.png|Battle Group 2
 
LeapingFire3.png|Battle Group 3
 
LeapingFire4.png|Battle Group 4
  +
</gallery>
   
 
==References==
 
==References==
Line 28: Line 45:
 
[[Category:Stages]]
 
[[Category:Stages]]
 
[[Category:Super Bomberman 5]]
 
[[Category:Super Bomberman 5]]
  +
[[Category:Super Bomberman Series]]
  +
[[Category:Multiplayer]]

Revision as of 18:35, 15 July 2018

Leaping Fire (おどれファイヤー) is the tenth and final stage in the Battle Game of Super Bomberman 5. It is the game's Super Bomberman 2 stage. It appears to be located in Zone 2 of Terrorin World, and more specifically, it appears to be a recreation of Golem Bomber's Flame Stage. The gimmick with this stage is that there are no Soft Blocks and bombs have maximum firepower.

Statistics

Regardless of what the current Battle Group is set to, all players will start the match with the following power-ups:

  • SB5bombupsprite SB5bombupsprite SB5bombupsprite SB5bombupsprite
  • SB5fireupsprite SB5fireupsprite SB5fireupsprite
    SB5fireupsprite SB5fireupsprite SB5fireupsprite

     

Battle Groups

1

Section stub This section is a stub. You can help by expanding it. Section stub

2

Section stub This section is a stub. You can help by expanding it. Section stub

Password: 4622

3

Section stub This section is a stub. You can help by expanding it. Section stub

Password: 0413

4

Password: 0926
Note: Players can use the tunnels on the top of the stage to warp to the bottom and vice-versa. They should use caution however, as explosions can also use these tunnels to reappear from the other side of the screen, and inattentive players can be caught off-guard. Players should also be cautious when using these tunnels because in Super Bomberman 5, walking speed without any Speed-Ups is very slow and the tunnels are 5 tile spaces in length. 

Just don't get too crazy about this because the tunnels won't always save you for long.

Gallery

References

Super Bomberman 5 Hudson Soft Guidebook, pg. 72, 96-97

Stages
Super Normal ZoneWestern ZoneBomb ZoneJump ZoneBelt ZoneTunnel ZoneDuel ZoneFlower ZoneLight ZonePower ZoneWarp ZoneSpeed Zone
Super 2 UsualSlippery TunnelOshikura ManjuuOil ShockSecret Flower ZoneChocolate Warp StageB-1 CircuitConveyor Belt IICurve Bomb!Matango JumpGin Gin DeathmatchBoyoyon Jump II
Super 3 BlockbusterHappy HappyJungle BoogieMerry-Go-RoundMove N' GroovePeekabooSandmanSeesaw ParkSlip N' SlideSpitfireSplish-SplashSuperstar
Super 4 UsualNoronoro ByunRolling SugedamaPush and FallNumb BombSurprise FloorHidden BombSpinning SlotSeesawNarikiri CosplayTrolley RascalHatahatatoritori
Saturn Path to GlorySoccer StadiumJungle TrapDesert TwisterSpace ColonyNinja HouseBouncing BomberFactory FloorDesert TwisterField of Glory
Super 5 UsualConveyor BeltHide and Seek Under the RoofsTwo LightsRun Quickly!It's Snow, It's Ice!Curve! Go!Riding the TrolleyDead EndLeaping FireStrange LoopTrick Conveyor BeltMystery Trolley
Neo Battle Stage 1Battle Stage 2Battle Stage 3Battle Stage 4
64 Rock GardenUp & DownPyramidGreedy TrapTop RulesField of GrassIn the GutterSea SickBlizzard BattleLost at Sea
Tournament StandardHi PowerConveyorSlippageLandminePipe BombCurvageMoon Warp
World Standard (Bomberman World)Candy StoreJungle TunnelBrick CastleVolcanoSlippy ValleyChimney BlastSlow or FastDesert Warp (Bomberman World)Seesaw Park (Bomberman World)Under the SeaBomber Shock
Party Edition NormalSeesaw ParkLife in the Slow LaneTake the TrainOne-Way StreetPipe CityFactoryWarp DesertAll Together Now...SeeSaw LandHead in the CloudsSwitcherooBlock WorldEvery Which WayComing and GoingWinter WonderlandSuper PowerRobo BomberRound and RoundDestination UnknownKing of the JungleIncoming!The Fast LaneThe Seven Seas
Blast ClassicOpen FieldPower FreaksUFO ManiaPotholesHyper FeetBomb BowlingItem GrabVolcanoesZombies