Leaping Fire (おどれファイヤー) is the tenth and seemingly final stage in the Battle Game of Super Bomberman 5, and is the game's Super Bomberman 2 stage. It appears to located in Zone 2 of Terrorin World, and more specifically, it appears to be a recreation of Golem Bomber's Flame Stage. The gimmick with this stage is that there are no Soft Blocks and bombs have maximum firepower. Regardless of what the current Battle Group is set to, all players will start the match with the following power-ups:
Battle Group 1
Battle Group 2
Battle Group 3
Battle Group 4
Note: Players can use the tunnels on the top of the stage to warp to the bottom, and vice-versa. They should use caution, however, as explosions can also use these tunnels to reappear from the other side of the screen, and inattentive players can may caught off guard. Players should also be cautious because in Super Bomberman 5 walking speed without any Speed-Ups is very slow and these tunnels are 5 tile spaces in length.
Super Bomberman 5 Hudson Soft Guidebook, pg. 72, 96-97