Evil (デビル, Devil in Japan), also known as Demon, is an item that appeared only in Bomberman 64 and Bomberman 64: The Second Attack. Like the Skull, it causes a random effect, but these effects are applied to every player. While most effects are bad, there are some good effects. During a battle, only a single Evil item may appear. The item is pretty much similar to the Devil item from Saturn Bomberman.
Effects in Both Games[]
- Hiccups - Random players become dizzy every 5 to 10 seconds, and this includes ghosts as well.
- Shuffle/Change - All players switch places randomly, causing confusion.
- Twister/Hurricane - A big tornado appears, dizzying players in its path and throwing bombs that touch it in random directions.
- Gulliver - All players become giants, making them move slowly.
Bomberman 64 Effects[]
These effects only appear in Bomberman 64:
- Throw - All players instantly pick up and throw any objects (such as bombs or items) that they touch: bombs can therefore no longer be kicked. They can still pick up items that land on them (i.e. by throwing an item while touching a wall).
- Maximum - All bombs explode with the blast radius of a pumped-up Red Bomb and the Red Bomb's blue explosion effect. They still look like normal bombs, making it impossible to tell this has happened until one of them explodes unless a player has Red Bombs already. However, if the player already has the Red Bombs, they are turned black, as these are called Black Red Bombs due to the Big Bomb Disease effect from the Skull item.
- Disco - The screen flashes in all sorts of colors. This can potentially cause seizures.
Bomberman 64: The Second Attack Effects[]
These effects only appear in Bomberman 64: The Second Attack:
- Luck - In the Score Attack mode, coins fall from the sky. The coins can hurt players on collision.
- Quake - An earthquake shakes the arena.
- All Skeletons - Every player gets a Skull effect.
- All Kings - In the King and Knights mode, every player takes on the appearance of a King, causing confusion.
- Clear Arena - The arena becomes invisible.
- All Clear - All players become invisible.
See also[]
References[]
1. Bomberman 64 U.S. manual, pg. 27.
2. Bomberman 64: The Second Attack U.S. manual, pg.28.