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The Dark Stage is the fifth and final stage in Super Bomberman 2.

Hull[]

Plasma Bomber's ship is a greyish blue 4 pointed star, 4 cardinal tunnels that docked the ships, tower in the center and hemisphere below. Inside, the walls are beige with electronic lights, purple floors and a electronic door.

History[]

In Super Bomberman 2 when Brain Bomber's ship was destroyed, this was explored by White Bomberman where he had to turn the lights on, activate the Capsules, dodging hidden mines and eliminate many monsters in 6 levels until they reached the battle against Plasma Bomber. After the final battle against the real villain G Ganzu, this ship was destroyed with nothing left and White Bomberman is launched into space where he returns to Earth.

In Super Bomberman 5, the ship is part of Zone 2 where it is damaged along with many others. But it only appears on map as a support to hold the 4 ships, not as a stage.

Traps[]

Enemies[]

Items[]

Areas[]

Title Enemies Items Traps

5-1
Pikarin SB2bombupsprite
SB2fireupsprite
SB2speedupsprite
Light Switch
Land Mine
Regenerating Soft Block

5-2
Pikarin
Kuragarin
SB2bombupsprite
SB2fireupsprite
SB2heartsprite
Light Switch
Moving Block
Land Mine
Regenerating Soft Block

5-3
Munchie Jump
Electro
SB2bombupsprite
SB2speedupsprite
SB2bombpasssprite
SB2wallpasssprite
Hidden Hole
Land Mine
Light Switch
Moving Block
Regenerating Soft Block
SB2stage5-4
5-4
Curansee
Munchie Jump
SB2bombupsprite
SB2fireupsprite
SB2remotecontrolsprite
Moving Block
Hidden Land Mine
Regenerating Soft Block

5-5
Kuragarin
Munchie Jump
SB2bombupsprite
SB2fireupsprite
SB2IceCreamsprite
MiniBombersprite
Light Switch
Moving Block
Hidden Land Mine
Regenerating Soft Block

5-6
Pikarin
Kuragarin
SB2fireupsprite
SB2powerglovesprite
SB2heartsprite
MiniBombersprite
Light Switch
Moving Block
Hidden Land Mine
Hidden Hole
Regenerating Soft Block
SB2stage5-7
5-7
None SB2bombupsprite
SB2fireupsprite
SB2speedupsprite
SB2heartsprite
SB2remotecontrolsprite
SB2powerglovesprite
None

5-8
None

Trivia[]

  • Dark Stage is the only stage from Super Bomberman 2 that does not reappear in Super Bomberman 5.
SB2stage5-5shortcut

In-depth screenshots of the 5-5 shortcut.

  • Normally, to get through Stage 5-5, the player must navigate a narrow passageway littered with Moving Blocks and Invisible Land Mines. Using the Power Glove this level can be made much less tedious by taking the following shortcut:
    • Throw a bomb onto the opposite side of the desired Moving Block.
    • Wait a few moments before planting 2 bombs above (or below) where the Moving Block is going to go.
    • Maneuver Bomberman so that he is standing slightly on top of the tile space where the Moving Block is going to be.
    • Once the Moving Block is in position, have Bomberman walk into it. He will be bounced forward into the divider, and then back in the opposite direction across the bombs. He will then exit off the bottom of the screen and reappear on the other side. This shortcut is much less deadly if the player has the Bomb Pass and Remote Control power-ups.

Gallery[]

References[]

  1. Super Bomberman 2 Hudson Official Guidebook, pg. 46-53
  2. Super Bomberman Complete Encyclopedia, pg.162
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