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|image = Burol.png
 
|image = Burol.png
 
|hp = 1
 
|hp = 1
|score = ''[[Bomberman II]]'': 1000<br />''[[Bomberman (TG-16)|TG-16]]'' / ''[[Bomberman '93|'93]]'': 100
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|score = ''[[Bomberman (TG-16)|TG-16]]''<br />''[[Bomberman II]]'': 1000 / ''[[Bomberman '93|'93]]'': 100
|appearances = ''[[Bomberman II]]'', ''[[Bomberman (TG-16)]]'', ''[[Bomberman '93]]'', ''[[Panic Bomber (Arcade)]]'', ''[[Super Bomberman - Panic Bomber W]]'', ''[[Panic Bomber (Virtual Boy)]]''
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|appearances = ''[[Bomberman (TG-16)|Bomberman]]'', ''[[Bomberman II]]'', ''[[Bomberman '93]]'', ''[[Bomberman: Panic Bomber]]'', ''[[Super Bomberman - Panic Bomber W]]'', ''[[Panic Bomber (Virtual Boy)|Panic Bomber]]''
|sprite = [[Image:NESMaronsprite.png]] [[Image:MaronspritePCE.png]] [[Image:Maronsprite93.png]] [[Image:BuroruspritePBW.png]] [[Image:BurolspriteQuest.png]]}}'''Buroru''', also known as '''Burol''', '''Maron''', and '''Toran the Ghost''', is an enemy that first appeared in ''[[Bomberman II]]''.<ref>''Bomberman II'' Japanese manual, pg. 8</ref>
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|sprite = [[Image:MaronspritePCE.png]] [[Image:NESMaronsprite.png]] [[Image:Maronsprite93.png]] [[Image:BuroruspritePBW.png]] [[Image:BurolspriteQuest.png]]}}{{Quote|N? Mu? Hoom! Hoom!|Burol|[[Bomberman Quest]]}}'''Buroru''', also known as '''Maron''', '''Maround''', '''Toran the ghost''', and '''Burol''', is an enemy in the [[Bomberman (series)|''Bomberman series'']].
   
==''[[Bomberman II]]''==
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==''[[Bomberman (TG-16)|Bomberman]]''==
Maron moves at a normal pace, randomly turning or reversing directions upon colliding with a wall or bomb. After moving four tile spaces (or rather, after having landed in an intersection twice), it will pause for a moment before resuming its movement pattern. It first appears in [[Within the Cave|Area 5-1]].
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In ''Bomberman'', Maron moves at a normal pace, randomly turning or reversing directions upon colliding with walls or bombs.
   
==''[[Bomberman (TG-16)|Bomberman TG-16]]''/''[[Bomberman '93|'93]]''==
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==''[[Bomberman II]]''==
In ''Bomberman (TG-16)'', Maron moves at a normal pace, randomly turning or reversing directions upon colliding with walls or bombs.
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Maron moves at a normal pace, randomly turning or reversing directions upon colliding with a wall or bomb. After moving four tile spaces (or rather, after having landed in an intersection twice), it will pause for a moment before resuming its movement pattern. When Maron is paused, will start at speed-up towards Bomberman if it is in line of sight. It first appears in [[Within the Cave|Area 5-1]].<ref>''Bomberman II'' Japanese manual, pg. 8</ref>
   
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==''[[Bomberman '93|'93]]''==
In ''Bomberman '93'', Maron's movement pattern is identical, but it moves slowly.<ref>''Bomberman '93'' Japanese manual, pg. 9</ref>
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In ''Bomberman '93'', Maron's movement pattern is identical to its first appearance, but it moves slowly.<ref>''Bomberman '93'' Japanese manual, pg. 9</ref> It was renamed "Maround" in the U.S. version.<ref>''Bomberman '93'' American manual, pg. 9</ref> It is the first enemy encountered in the game.
   
 
==Strategy (Panic Bomber)==
 
==Strategy (Panic Bomber)==
In the [[Panic Bomber (Arcade)|arcade version]], Buroru moves in a normal speed, and he likes to make stacks in the corners of his field. He may be a hard or easy enemy depending on the player's skills; if the player moves too slowly, Buroru will do few combos and can fill the space, if the player moves like buroru, is not so easy sending combos and the player can win or lose, if the player is fastest, this may be an advantage, the player can probably win but really few times can lose.
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In ''[[Bomberman: Panic Bomber]]'', Buroru moves at an average speed, and it likes to make stacks in the corners of its field. It may be a hard or easy enemy depending on the player's skills; acting faster generally means victory is assured.
   
 
In ''[[Super Bomberman - Panic Bomber W]]'', Buroru is not a very strong opponent.<ref>''Super Bomberman Complete Encyclopedia'', pg. 78</ref> It moves its pieces into position and waits until they are two blocks from the top of the field before quickly moving them down into position.
 
In ''[[Super Bomberman - Panic Bomber W]]'', Buroru is not a very strong opponent.<ref>''Super Bomberman Complete Encyclopedia'', pg. 78</ref> It moves its pieces into position and waits until they are two blocks from the top of the field before quickly moving them down into position.
   
In the ''[[Panic Bomber (Virtual Boy)|Virtual Boy version]]'', Buroru was renamed to "Toran the Ghost" in the U.S. version. He is described as a tenacious opponent.<ref>''Panic Bomber (Virtual Boy)'' U.S. manual, pg. 21</ref>
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In the [[Panic Bomber (Virtual Boy)|Virtual Boy version]], Buroru was renamed to "Toran the ghost" in the U.S. version. It is described as a tenacious opponent.<ref>''Panic Bomber (Virtual Boy)'' U.S. manual, pg. 21</ref>
   
 
==''[[Bomberman Quest]]''==
 
==''[[Bomberman Quest]]''==
Buroru appears as an opponent in the [[Field Zone]]. It moves slowly, wandering aimlessly. It has 3 HP and yields the [[Yo-yo]] upon defeat.<ref>''Bomberman Quest Official Guidebook'', pg. 31</ref>
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Burol appears as an opponent in the [[Field Zone]]. It moves slowly, wandering aimlessly. It has 3 HP and yields the [[Yo-yo]] upon defeat.<ref>''Bomberman Quest Official Guidebook'', pg. 31</ref>
   
 
==Gallery==
 
==Gallery==
<gallery captionalign="left">
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<gallery>
 
bqcb.png|Bomberman Quest Convo
 
bqcb.png|Bomberman Quest Convo
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panicbom3.png|''Bomberman: Panic Bomber'' (Neo Geo)
 
</gallery>
 
</gallery>
   
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[[Category:Super Bomberman - Panic Bomber W]]
 
[[Category:Super Bomberman - Panic Bomber W]]
 
[[Category:Bomberman '93]]
 
[[Category:Bomberman '93]]
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[[Category:Bomberman (TG-16)]]
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[[Category:Saturn Bomberman]]
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[[Category:Saturn Bomberman Series]]

Revision as of 18:59, 29 September 2019

N? Mu? Hoom! Hoom!

Burol, Bomberman Quest

Buroru, also known as Maron, Maround, Toran the ghost, and Burol, is an enemy in the Bomberman series.

Bomberman

In Bomberman, Maron moves at a normal pace, randomly turning or reversing directions upon colliding with walls or bombs.

Bomberman II

Maron moves at a normal pace, randomly turning or reversing directions upon colliding with a wall or bomb. After moving four tile spaces (or rather, after having landed in an intersection twice), it will pause for a moment before resuming its movement pattern. When Maron is paused, will start at speed-up towards Bomberman if it is in line of sight. It first appears in Area 5-1.[1]

'93

In Bomberman '93, Maron's movement pattern is identical to its first appearance, but it moves slowly.[2] It was renamed "Maround" in the U.S. version.[3] It is the first enemy encountered in the game.

Strategy (Panic Bomber)

In Bomberman: Panic Bomber, Buroru moves at an average speed, and it likes to make stacks in the corners of its field. It may be a hard or easy enemy depending on the player's skills; acting faster generally means victory is assured.

In Super Bomberman - Panic Bomber W, Buroru is not a very strong opponent.[4] It moves its pieces into position and waits until they are two blocks from the top of the field before quickly moving them down into position.

In the Virtual Boy version, Buroru was renamed to "Toran the ghost" in the U.S. version. It is described as a tenacious opponent.[5]

Bomberman Quest

Burol appears as an opponent in the Field Zone. It moves slowly, wandering aimlessly. It has 3 HP and yields the Yo-yo upon defeat.[6]

Gallery

References

  1. Bomberman II Japanese manual, pg. 8
  2. Bomberman '93 Japanese manual, pg. 9
  3. Bomberman '93 American manual, pg. 9
  4. Super Bomberman Complete Encyclopedia, pg. 78
  5. Panic Bomber (Virtual Boy) U.S. manual, pg. 21
  6. Bomberman Quest Official Guidebook, pg. 31