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Barom (バロム, literally Baromu), also known as Ballom, Balloom, Valcom, Drifty, Balloon, And Round Hot Dog, is a balloon-like enemy that appears in most of the classic Bomberman games. When it appears, it is typically the first enemy to be encountered.

Strategy

In the original computer game, Barom has a very unpredictable movement pattern. On the NES version they're slow, but as in its predcessor, their movement can be very unpredictable. They won't chase after Bomberman though. In most of its appearances from Bomberman II and on, Barom moves slowly, turning or reversing directions upon colliding with a wall or bomb.

In Bomberman '93, Barom can pursue Bomberman in a close-range when he's close. Appears in World 2: Blossom Planet and World 8: Techo;

Big Barom

Appears in World 8: Techo. Changes direction in contact to the wall and other obstacle. Can spawn 2 normal Baroms if is destroyed.

File:Bigbarom.gif
File:Barom'93.gif

In the Panic Bomber Series, Barom appears in the first stage in every game. It is the weakest opponent and moves very slowly.

In Bomberman Quest it appears as the first enemy in Field Zone. It moves slowly and randomly, but is attracted to bombs. It has 3 HP and yields a Fire item upon its defeat.[1]

Trivia

  • In Bomberman DS, there is a Battle Game stage called Barom that includes Baroms as enemies.

Gallery

References

  1. Bomberman Quest Official Guidebook, pg. 28
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