Bomberman Wiki
Advertisement

Angora (アンゴラー, Angorā) is an enemy in the Bomberman series. It is a rideable enemy that comes from a biological Egg.

Super Bomberman 4[]

In Super Bomberman 4, Angora is found in the Primeval Era. It moves at a normal pace in a straight line until it collides with a block, bomb, or other enemy, at which point it pauses and then chooses a random direction and continues to move. It may choose to reverse directions even if it is not at a dead end. If it lines up horizontally or vertically with a player, it will pause before changing directions and moving toward that player. It will harm the player on collision.

Occasionally, Angora will dive underground for a period of time, during which it is both invincible and harmless. It can also pass through Soft Blocks in this mode. It takes 1 hit to defeat and yields a score of 400 points.

Upon defeat, Angora becomes a biological Egg. In Battle Mode, it can be found randomly in Eggs that are uncovered in Soft Blocks.

Riding[]

While riding Angora, players are granted the Wall Pass ability.

Bomberman World[]

In Bomberman World, Angora is found in Planet Ocean. It moves slowly, turning sporadically. It sometimes pursues the player before turning away. Like its Super Bomberman 4 counterpart, it can dive underground and become invincible and harmless for a period of time, but it dives and emerges with greater frequency in this game. It cannot pass through Soft Blocks and does not leave an Egg on defeat. It takes 1 hit to defeat and yields a score of 400 points.

Trivia[]

  • The name "Angora" is a variation on the Japanese word "angura", meaning "angler".
  • Angora's appearance is reminiscent of the Charabom, Andlar.

Gallery[]

References[]

  1. Super Bomberman 4 Hudson Official Guidebook, pg. 15,23,25
  2. Bomberman World Official Guidebook, pg. 30
Advertisement